#ifndef _NETMAPHANDLER_H_
#define _NETMAPHANDLER_H_


#include "NetMsgHandler.h"


fint32		NetMoveHandler( GamePlayer* player , netMsgHead* head );



fint32		NetJoinTeamHandler( GamePlayer* player , netMsgHead* head );
fint32		NetLevelTeamHandler( GamePlayer* player , netMsgHead* head );



#endif

